Oct 24, 2011 The BURST Command I had another little gem come out of the woodwork today, it’s an express-tool called BURST. For years I’d been annoyed that exploding a block with attributes would reveal the attributes within the block rather than the values they were set to. EXPLODE Breaks a compound object into its component objects EXPORT Saves objects to other file formats EXPRESSTOOLS Activates the installed AutoCAD Express Tools if currently unavailable EXTEND Extends an object to meet another object EXTRUDE Creates unique solid primitives by extruding existing two-dimensional objects.
Yeah, yeah, exploding stuff in AutoCAD LT is usually bad..but occasionally it\'s necessary. Sometimes, all you need is to separate the object into its component parts, in which case the regular EXPLODE command (Home tab, Modify panel) works just fine.
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But if you want more control over the properties of the resulting exploded objects, you may want to use XPLODE (command line only) instead.
XPLODE is very similar to EXPLODE, except that it offers you extra prompts before breaking the objects apart.
If you pick multiple objects to XPLODE, you\'re asked if you want to control the properties individually or globally (in this case \'globally\' means the current selection set, not the entire drawing).
Whichever you choose, you\'re then presented with another string of options:
[All/Color/LAyer/LType/LWeight/Inherit from parent block/Explode]
- \'All\' means that you are subsequently prompted for color, layer, linetype, and lineweight automatically, instead of having to choose just one property to change.
- \'Color\' enables you to choose a new color for the resulting exploded objects.
- Same thing for \'Layer\', \'LType\', and \'LWeight\'.
- \'Inherit\' is for blocks whose components originally were drawn on layer 0 with color, linetype, and lineweight set to BYBLOCK. In this case, XPLODE with Inherit gives the block objects the layer and properties of the block insertion, instead of reverting to layer 0 and BYBLOCK.
- Finally, \'Explode\' does just what the regular EXPLODE command does -- breaks the object apart without changing any properties.
As with all exploding-type commands, I recommend that you use XPLODE with care, but keep it in your arsenal for those times when it\'s truly necessary.
EXPLODE command allows you to convert complex objects to their constituent components. Explode Mtext to get Text. Explode Plines, Mlines, Hatches, Dimensions and Leaders into Lines, Arcs, Text, etc. Explode Blocks to their component parts.Exploding a Block sometimes gives us undesirable results. Often a Block is created from entities on Layer 0, so that it can be inserted on any Layer and thus inherit the properties of the insertion Layer. When exploding a Block of this type, all the components revert back to Layer 0.
XPLODE command (notice the missing E) works similarly to EXPLODE except it gives you the opportunity to override component entity properties. You can control the target Layer, Line type, Line weight, and Color, or Inherit all properties from the Block insertion.
You can also control what you explode individually, or globally (covers all entities being exploded).
Explore both in HELP in LT for usage instructions.◦
...'>Burst Command In Autocad Lt(21.02.2020)
Oct 24, 2011 The BURST Command I had another little gem come out of the woodwork today, it’s an express-tool called BURST. For years I’d been annoyed that exploding a block with attributes would reveal the attributes within the block rather than the values they were set to. EXPLODE Breaks a compound object into its component objects EXPORT Saves objects to other file formats EXPRESSTOOLS Activates the installed AutoCAD Express Tools if currently unavailable EXTEND Extends an object to meet another object EXTRUDE Creates unique solid primitives by extruding existing two-dimensional objects.
Yeah, yeah, exploding stuff in AutoCAD LT is usually bad..but occasionally it\'s necessary. Sometimes, all you need is to separate the object into its component parts, in which case the regular EXPLODE command (Home tab, Modify panel) works just fine.
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But if you want more control over the properties of the resulting exploded objects, you may want to use XPLODE (command line only) instead.
XPLODE is very similar to EXPLODE, except that it offers you extra prompts before breaking the objects apart.
If you pick multiple objects to XPLODE, you\'re asked if you want to control the properties individually or globally (in this case \'globally\' means the current selection set, not the entire drawing).
Whichever you choose, you\'re then presented with another string of options:
[All/Color/LAyer/LType/LWeight/Inherit from parent block/Explode]
- \'All\' means that you are subsequently prompted for color, layer, linetype, and lineweight automatically, instead of having to choose just one property to change.
- \'Color\' enables you to choose a new color for the resulting exploded objects.
- Same thing for \'Layer\', \'LType\', and \'LWeight\'.
- \'Inherit\' is for blocks whose components originally were drawn on layer 0 with color, linetype, and lineweight set to BYBLOCK. In this case, XPLODE with Inherit gives the block objects the layer and properties of the block insertion, instead of reverting to layer 0 and BYBLOCK.
- Finally, \'Explode\' does just what the regular EXPLODE command does -- breaks the object apart without changing any properties.
As with all exploding-type commands, I recommend that you use XPLODE with care, but keep it in your arsenal for those times when it\'s truly necessary.
EXPLODE command allows you to convert complex objects to their constituent components. Explode Mtext to get Text. Explode Plines, Mlines, Hatches, Dimensions and Leaders into Lines, Arcs, Text, etc. Explode Blocks to their component parts.Exploding a Block sometimes gives us undesirable results. Often a Block is created from entities on Layer 0, so that it can be inserted on any Layer and thus inherit the properties of the insertion Layer. When exploding a Block of this type, all the components revert back to Layer 0.
XPLODE command (notice the missing E) works similarly to EXPLODE except it gives you the opportunity to override component entity properties. You can control the target Layer, Line type, Line weight, and Color, or Inherit all properties from the Block insertion.
You can also control what you explode individually, or globally (covers all entities being exploded).
Explore both in HELP in LT for usage instructions.◦
...'>Burst Command In Autocad Lt(21.02.2020)